ST. Soviet Cruiser Stalingrad Tier X
Basic visibility changed from 18.72 to 18.12 km. Visibility during firing in a smoke from Main Battery has been reduced from 15.58 to 14.87 km.
“Defensive AA Fire” consumable has been added to the extra slot:
Number of charges: 2 (Defensive AA Fire l) and 3 (Defensive AA Fire ll).
Reload time: 240 (Defensive AA Fire l) and 180 (Defensive AA Fire ll).
Duration: 60 seconds.
AA damage increase: +100%.
These are final changes and soon this ship will be added to the Arsenal for steel exchange. We would like to sum up and anounnce the cruisers final statistics.
Stalingrad is a heavy cruiser with an impressive 305 mm caliber and significant combat capacity – 72 450. The ship has two types of ammunition: High-explosive (HE) and Armor-piercing (AP).
HE characteristics:
Initial velocity – 950 m/sec; maximum damage – 4500; chance of fire – 33%.
AP characteristics:
Initial velocity – 950 m/sec; maximum damage – 9200; Reduced shell arming threshold – 34 mm; improved ricochet angle settings: automatic ricochet happens at 65 degrees and possible ricochet may happen at 55 degrees.
Reload time – 20 seconds, Sigma value of 2.65. The ship has the same dispersion ellipse as Graf Spee. It’s more than an average cruiser has, but less in comparison to a typical battleship. Maximum firing range - 20 350 meters.
Armour – 25 mm. It’s worth mentioning that armour of casemate and the forward armour belt is 50 mm and with good citadel armour. This gives good potential to avoid damage from cruisers high-explosive shells and even ricochet the biggest shell in the game (460 mm) at acute angles. Number of charges of “Damage Control Party” is infinite. “Repair Party” restores 33% of citadel’s damage. Fire duration – 45 seconds.
Detectability radius of Stalingrad is comparable to that of battleships at tier X. The large citadel is the same as that found on the cruiser 'Moskva'. All of which makes Stalingrad players carefully pick his battles and choose his maneuvers wisely.
The Cruisers ballistics allow effective fire at any distance with a high chance of penetration. The unique dispersion ellipse gives this ship pretty high accuracy but at the same time is less efficient than that of any other tier X cruiser.
The main goal for Stalingrad is to fire against heavily armored targets with armor-piercing shells which deal a lot of damage. Due to reduced shell arming threshold and high-explosive shells this cruiser may battle with other ships as well. It’s worth noting that reduced shell arming threshold has been reduced from 51 to 34 mm and that allows shells to arm at light and medium armored targets and deal more consistent damage. It looks like Stalingrads guns have everything needed to make this cruiser a versatile ship, however, its reload time is 20 seconds. To reach maximum efficiency, having. a relatively low damage per minute and requirements to its commander, this cruisers owner should chose targets wisely and keep their distance.
“Defense AA Fire” gives Stalingrad protection from aircraft attacks for a long period of time. It also increases bomb dropping zone and torpedoes of the enemys aircraft for a minute, though does not give a boost of AA efficiency like other ships with similar consumables. After using this consumable cruiser will be vulnerable to aircraft because of the cooldown of 3-4 minutes.
In summary, this cruiser could be effective against any ship class: the amount of HP allows it to fight against battleships, its armor-piercing shells will frighten any cruiser, and destroyers and aircraft carriers can be countered with consumables like “Surveillance Radar” and “Defense AA Fire”. However, players should be attentive to the battle situation. In unfavorable circumstances Stalingrad won’t be able to change position quickly because of weak maneuverability characteristics and the large dimensions of her hull. It will also important to pay attention to close combat situations where Stalingrad is especially vulnerable because of her large citadel and poor agility.
스탈린 최종 변경점 및 최종안
기본 피탐이 18.72에서 18.12로 감소
연막 안 주함포 발사시의 피탐이 15.58에서 14.87로 감소
대공 사격 강화 소모품을 독립 슬롯으로 이동
성능
1분 동안 대공성능이 100프로 증가
재사용 시간 : 기본 4분, 프리미엄 3분
갯수 : 기본 2개, 프리미엄 3개
이 변경점을 포함한 고폭과 철갑이 있는 스탈린 1번함이 최종안으로 선택됫습니다.
얌토 포탄도 도탄이 되고, 400을 넘는 전함 시타도 털 수 있으며, 함종 안가리고 각도 안가리고 시타 털기가 되는, 모든 군함에 대하여 싸울수 있는 희대의 노답 밸붕 순양(순양 ㅈ까 이게 순양이냐 전함 그 이상이군만) 스탈린이 나옵니다. 0.7.8에
꼬우면 강철 모으라는 워게이
스탈린 갑자기 판금 나올수도 있다는
판금은 안될껍니다. 저게 있어야 지속적으로 클랜전이나 랭전에 사람들이 더 모여들수 있으니깐요.
개발자 블로그인가 언급했었어요 몇달전에 판매 종료에 대해서는 우리가 종료하기로 결정한다면 종료 전에 공지 올리겠다 라고요
와 내용을 확인해봤는데 워게이가 미쳤네요. 클래스는 중순인데 전함도 아니고 순양함도 아니고 그렇다고 순양전함도 아닌 새로운 클래스인 전투순양함을 만들어 버렸네요
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