cory barlog hit the nail on the head.
of course we're optimizing for the xbox one, and for the playstation, and for the pc, because that's what you do in the last stretches of game development.
while the game is made, lots of things are unoptimized, because they're all in flux, changing, and still not finished.
so simple answers like "they delayed the game because of X" might make for a good rumor, but don't hold a lot of truth.
there's always many reasons.
among them, and i can speak for myself, simply fixing bugs, so the game is as polished as possible.
NO hidden agendas, just working on making the game better
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