Nintendo Power 잡지에서 록맨 9 에 관한 소식이 입수되었습니다.
■ 발매기종 소프트 : WiiWare (Wii 다운로드형 게임)
■ 참고 사이트 : http://wii.kombo.com/article.php?artid=12136
- 록맨 9 의 개발팀은 록맨 제로, 록맨 젝스의 Inti Creates 이다.
- 배경음악도 패미컴 버젼으로 만들어진다.
- Xbox Live Arcade , PlayStation Network 는 아직 계획 없음
First of all, I would like to say, before anything else, when the Mega Man Network says they will come through for you, we mean it. Also, that dreams do come true!
These are actual scans from the next edition of Nintendo Power. Mega Man 9 has been confirmed for release on Nintendo's game download service, "WiiWare"
The text is a bit hard to make out, so why don't I list the new Robot Masters for you?
Magma Man
Galaxy Man
Jewel Man
Concrete Man
Hornet Man
Plug Man
Tornado Man
Splash WOMAN
Inti Creates, a group of former Capcom staffers that worked on the first three Mega Man X games, the team behind the Mega Man ZERO and Mega Man ZX series, is slated to work on this game.
The Mega Man Network is the first to bring you this fresh and exciting news on the internet!
Credit goes to Erico for the scans! We will provide you with larger scans when available! Check out Black Draco's trans!cripion of some of the article at Kombo.com, here!
EDIT: Out of respect to Nintendo Power, we aren't linking to a legible version of the scans, but for the purpose of validity, we wanted to show that these are in fact for real and from the publication. Thanks for understanding.
When the scans were posted at the Capcom*Unity, Corporate Officer and Vice-president of Strategic Planning & Business Development Christian Svensson stated "I will also say, NP only has part of the story. More to be learned later."
Original Story:
Dreams do come true. The new issue of Nintendo Power is hitting mailboxes, and inside is the scoop on what we've been waiting for: Solid, concrete proof of Mega Man 9.
While there is no confirmation yet of its existence as a game for Xbox Live Arcade or the PlayStation Network, at least we do now know that it will be a downloadable game in a place where it most makes sense: WiiWare.
Further, the rumors of an 8-bit artstyle were not only true, but quite literal: So far, this looks just like one of the NES games, rather than the later fare of Mega Man 7 and Mega Man 8, each of which has its fans and detractors.
So what's the story? Apparently the rumor of a more "standard" story holds true as well, as robots are on the rampage, and Dr. Wily is back; only this time, he says that the robot attacks are the fault of Mega Man's creator, Dr. Light. And so it falls to Mega Man to prove his creator's innocence.
So who are the bad boys of metal musculature causing this high-tech havoc? The roster reads thusly: Magma Man, Galaxy Man, Jewel Man, Concrete Man, Hornet Man, Plug Man, Tornado Man, and Splash... Woman?
They each inhabit a trap-filled lair that reflects their respective themes, leading to Mega Man traversing molten material in Magma Man's domain, while Tornado Man's stage features spinning magnetic platforms which allow the Blue Bomber to defy gravity. And Plug Man's stage features certain walls that will force the Titanium Titan to square off against shadowy dopplegangers when he walks past.
And of course, when a Robot Master gets pwned, Mega Man will acquire their special weapons for his own personal arsenal, such as Galaxy Man's Black Hole Bombs, for which he'll have to find the next boss in line to whom it works against. Hmm, Black Hole Bomb? I bet Hornet Man might have a hard time escaping that...
The article also provides some insights from franchise mastermind Keiji Inafune of Capcom, who these days is perhaps better known for such fare as Onimusha, Dead Rising, and Lost Planet. According to Inafune, the simple fun of a classic Mega Man game "doesn't fit into the grandiose and expansive world that the consumer gaming industry has become, and so you have to make games that match the current expectations."
He goes on to say that if he did push to have a new game like the classic Mega Man made, it would be criticized for things like being simplistic, outdated, or too expensive, thus making it too difficult to bring it out in the current climate. And that's where programs like WiiWare come in, from which the popularity of retrogaming services such as the Virtual Console lead to the group to decide to make a new "NES" game.
The new game is being developed by Inti Creates, who have a wealth of experience in the Mega Man franchise with their creation of the Mega Man Zero and ZX titles, plus MegaMan Battle Chip Challenge. In addition, to celebrate Mega Man's 20th anniversary, Mega Man ZX Advent featured a mini game of three levels made in the NES Mega Man style.
For controlling the Blue Bomber, players will be able to hold the Wii Remote sideways in NES-style, with the control pad moving Mega Man and the two buttons set to Jump and Fire. Doesn't look like there will be any flashy shaking going on here.
But while he says there are no new mechanical devices for Mega Man to obtain, Inafune states that the robodog Rush makes a triumphant return, as they wanted to make sure some of the other classic characters are in.
The reason for the return to NES-style graphics is due to the desire to please longtime fans who wanted to play a new game that was like the originals. In addition, the popularity of retro graphics on things like t-shirts and other paraphernalia "made it seem like the right time" to bring out an oldschool game. Plus, they wanted to show what the upper-limits of 8-bit graphics could do.
But will we get to see an 8-bit Bass and Treble?
And in addition to the graphics, the music will be styled in an 8-bit fashion, as well as 8-bit styled cinema cutscenes. "I am sure when people see the opening scenes- new content with 8-bit graphics- they're going to be very excited."
In terms of difficulty, Inafune says they aren't holding back for players whose reflexes might have deteriorated over the years, but they will try to keep it as close to that of the NES games as possible. Sounds good to me.
While the "cycloptic monsters" (aka Devils) won't be in, Inafune promises lots of exciting new bosses, plus the return of mainstay series cannon-fodder such as Sniper Joes and Mets.
Rumors suggested that Mega Man's mysterious older brother, Proto Man, would be playable, but when asked of other playable characters, Inafune said that it's classified; "you'll have to wait and see."
With Mega Man 2 as the most highly regarded of the series, Inafune states that he'd like to surpass that with this game, and hopefully be able to make "a whole lot more."
And finally, to the Mega Man fans, he says: "The moment you've been waiting for is here! We're not just giving you Mega Man 9, we're giving you a new NES game. This is a game that brings back the fun of the old games, and I hope you all enjoy it!"
Be sure to check out The Mega Man Network for the other scans from the article and a peek at the included screens, and check out the new issue of Nintendo Power for the full interview.
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UPDATE: Here's a summary of information that would be interesting to read.
The story is as standard as any of the previous Rockman games, but with a twist. Robots are on a rampage, and Wily is coming back, but this time around, he states that the robot attacks are caused by Dr. Right, Rockman's own creator. Now Rockman has to prove his creator's innocence by defeating the new robot masters and finding the real truth behind the cause.
Inafune himself states the following about the relation to past Rockman games and the creation of this one. He says that the entertaining parts of a Rockman game "doesn't fit into the grandiose and expansive world that the consumer gaming industry has become, and so you have to make games that match the current expectations."
If the game would've come out as a retail version, Inafune claims that it would be criticized as being simplistic, outdated or too expensive, and with today's standards in making a game, bringing an 8bit game to retail wouldn't be a wise decision on a home console. This is why it's been decided that it would surface as a downloadable content, in the means of WiiWare, for the reason of reliving an instant classic much in the same way as Virtual Console games does.
The game will be created by Inti Creates, who gave us Rockman ZERO and ZX series, as well as Rockman EXE Battle Chip GP on the GBA. Their experience with the 8bit formula has been proven in the mini-game Rockman Antique that's unlockable in Rockman ZX Advent. The Blue Bomber will be controlled by placing the Wii Remote sideways in traditional Famicom/NES style, and hopefully, it does support more controllers. Inafune also revealed that while there aren't any new mechanical devices for Rockman to use to progress in the game, his trusted canine companion Rush will return, thus making sure that memorable classic characters are returning in the same fashion.
The reason they bring this game as a 8bit style game, is because fans being the most acquainted to that style since the birth of Rockman more than 20 years ago. Since fans has been playing the first games in the series an unlimited amount of time, and portraying his classic style in both fan productions on the internet and T-shirt decorations, it felt just right to bring the revival of our classic Blue Bomber back in a style that's most familiar to everyone. Being able to test the limits of 8bit graphics on a current generation home console seemed like a fun idea to pick up on.
The music will be styled in 8bit fashion too, not to mention cutscenes in the same way they were experienced in the past Rockman games. Pure 8bit progressive goodness. Inafune is also mentioning that, with Rockman 2 being the most favorite title of all time, he hopes that Rockman 9 will surpass that, and hopefully be able to keep bringing Rockman back to his roots with more sequels in this fashion.
His final statement is this: "The moment you've been waiting for is here! We're not just giving you Rockman 9, we're giving you a new Famicom/NES game. This is a game that brings back the fun of the old games, and I hope you all enjoy it!"
출처: Megaman Network , Rockman Perfect Memories
WTF??
캡콤... -_-; 굳이 이걸 록맨 ~ 록맨 6의 8비트 스타일을 써야하나? -_-; 어떻게 저걸 록맨 9 이라고 할 수가... 아직 저게 록맨 9 인지 확신할 수가 없네요. 다른 이름으로 나오진 않을지?
이건 좀 너무하네 ㅡㅡ
뭐니 이건 뭐니 이건 뭐니 이건 뭐니 이건 뭐니 이건 뭐니 이건 뭐니 이건 뭐니 이건
떡밥 우걱우걱
Rockman Origin뭐 이러면서 이걸로 또 8개는 우려먹겠구만
파닥파닥
빰빠~빠라밤~♪ 빠밤! 빠밤! 빰바바바밤~♪
진짜여? 뻥인줄 알았는데..저렇게 나오는거..
어..어째서
나참 어이가 없네..
8비트....패밀리를.보는듯..
그래! 이거야!! 내가 바라던게 바로 이거였어,리!!
- 배경음악도 패미컴 버젼으로 만들어진다. 아 씁...
역사의 퇴보를 목격하는 것 같다-_- 향수 자극은 마리오에서 '이따금' 도트 스테이지나 도트 마리오 정도 나오는 수준 정도로 그쳐야지, 아예 무슨 게임을 15년전 수준으로 만들고 자빠졌어.
정말이지 이해가 안 된다. 신규유저거 아닌 올드유저를 겨냥한건가?
이거 몇일전에 루머로 밝혀지지 않았나요?
이번 정보는 확실히 진실인것 같군~ 캡콤~ 미쳤냐? -_-
이거 루머라고 밝혀진지 3일 된거같은데 아직도 낚여서 올리는 분이 계시군요.
자비없는 강건마//이거 np에 실린 정식 정보로 알고 있습니다..
부정할 수 없을듯...
이렇게 만들어놓고 가격은 다른 게임들이랑 똑같이 받으면 대략 난감.
시도자체는 대단하네요 -ㅅ-
만우절도 아니고... 혹시 이거 풀폴리곤으로 완벽한 8비트 그래픽을 구현한건가요?
게임은 그래픽으로 하는게 아니라는 사람들에게 큰선물이되겠군요 -_-
굉장히 매니악하게 나올듯...
어째서영어냐
게임은 그래픽으로 하는거다 라는 사람들에게는 재앙이 될듯;;;
록마스터님 헤븐의 인피니티 입니다. 이번껀 진실이 아니었으면 하는 바램이군요. 위 웨어로 나온다니... 이건 재앙임.
저는 기대가 되는데요~ 어린시절 추억이 새록새록~
아 적어도 록맨7정도의 그래픽만 뽑아줘도 불만없는데
솔직히 록맨9을 기대하는 팬들이 바라는건 이게 아닐텐데~ 너무 안전빵으로만 가고 싶어하는거 아냐?
너무 했다... 차라리 ds로 내줘. Wii면 못 하잖아. 클래식9이 나온다는 뉴스를 보고도 "만들라는 X9는 안 만들고" 라는 소리가 제 입에서 나올 줄은 꿈에도 생각하지 못했습니다.
재앙이구나. 유저들 농락도 유분수지. 록맨6이 1993년도에 나왔으니 15년만에 나오는 패미컴 판인거야? 역사를 15년이나 퇴보시킬 줄은 정말 몰랐다.
이번엔 우먼도 나오네요 우앙ㅋ굳
오.. 오랜만에 보는 저 모습-_- 기대되네요.
와 이런거 대화면 TV에서 보면 죽이겠다..
이거 루머 라고 밝혀진지가 언젠데..... 다시또 다 낚이시네..
검은꼬리// 이것도 루머죠? 루머라고 믿겠음
캡콤 좀 정신나간거 같은데
골수팬분들은 어떻게 반응하실지 궁금하구나. THE INFINITY//안타깝게도 도피할 구멍이 없는 듯-_-;;닌텐도 파워에 실린 정식정보라는군요. 허헣
THE INFINITY 님 말씀대로 이건 재앙입니다. 이렇게 나오는 건 옛 추억도 생각나고 좋겠지만... 저것이 록맨 8 다음의 록맨 9 이라면... 9 라는 이름이 아깝군요...
실제 발매되면 반응 엄청 좋을것 같네요 정식 넘버링 시리즈라는게 조금 그렇긴 하지만 ^^;;
이걸 굳이 나쁘게만 봐야하나... 전 패미컴에 애정이 더 가서 8같이 나오지않아 조금 그렇긴 해도 이쪽도 되게 옹호하는쪽입니다. 오히려 기대중. ... 그나저나 Wii웨어라서 정발 Wii로는 무리인가 OTL
이봐 캡콤.... 누가 골수팬용 패미컴 버전 만들지 말래? 만들어도 돼... 근데.. 왜 하필 정식 록맨9으로 나오는 건데....ㅠㅠ
굳이 그렇게 욕할필요가 없는것이 요번에나온 풍래의시렌2도 SFC작을 그대로이식한거고 그래픽으로 게임하는것도아니고... 그래픽이 안좋아도 재미있으면 끝 록맨x시리즈도 시대 따라간다고 3D화 시켯다가 망하고 일단 그래픽보단 게임성임 그래서 전 기대중 가격도 600엔이라니..