퀘스트3 그래픽 개선 포함 업데이트 소식
퀘스트3 그래픽 개선을 포함한 업데이트가 배포되었습니다.
요약하면 붸스트3에서 게임 해상도, 텍스처 해상도가 증가하였고 여러 게임플레이 개선사항이 추가되었습니다.
이하 원문
-
Full-group volumetric scenes
-
Higher (2K) resolution textures
-
Higher pixel density
-
Nursery and Temple's Room are stable now
-
A circular indicator appears where to stand to trigger volumetrics
-
Extended finger position for puzzles, to improve puzzle interaction
-
Hands no longer stuck on snapped objects
-
Added tutorial text on the Spirit board, to explain how to use planchette
-
Martine Burden's body now visibly falls down the stairs
-
More natural timing of VO lines for music boxes & Stauf chronicles
-
Lantern can no longer drop out of players hands
-
Added tips for the loading screen
-
Stauf VO on Start menu
-
Height offset for players
-
Adjustable Vignette speed and radius
-
Music boxes keep their level of volume
-
Menu pointer also adheres to dominant hand selection
-
Profile screen shows progression per profile
-
Faster Smooth Rotation setting
-
Subtitles follow camera movement more quickly
-
Music boxes no longer stop playing when you swap it between hands
-
Smaller head collision so it's more unlikely to trigger the "out of bounds" message
-
Clearer "out of bounds" message, no longer refers to play space
-
Several texture look sharper (saved child painting, cockroach trail)
-
Spirit Board more legible
-
More atmospheric animations and creepy crawlies
-
Additional set dressing
-
Various design improvements to the Void: additional hint, faster animations, improved placement of reset-crystal, light beam added to lantern setup piece
-
Achievements (Quest)
-
Reliable respawning of items (Quest)
