첸
술통 부수기를 사용하면 이 기술이 불의 숨결로 바뀝니다.
불의 숨결
술에 젖은 적에게 피해를 주고 불을 붙입니다.
취기 30
재사용 대기시간 5초
사거리 3.5 피해 반경 2
첸
불의 숨결을 사용하거나 6초가 지나면, 이 기술이 술통 부수기로 바뀝니다.
술통 부수기
적들에게 피해를 주고 느려지게 합니다.
취기 10
중심각 60° 피해 반경 7
Hello!
I just wanted to pop in here and say that while I totally understand where you're coming from, the cooldown between being able to use Keg Smash and Breath of Fire is completely intentional, and I hope you get used to it over time as you play with Chen.
We went through quite a few iterations with this interaction, and one of the main goals we had was to drive more play and counter-play between Chen and his targets as much as possible. Since his Q is a point-and click ability with relatively little interaction and we were less comfortable with significantly changing it, we were really looking for a window of time between Chen diving a target and him being able to do the bulk of his damage to them. With this 1.5 second window, his opponent has an opportunity to juke the incoming Breath of Fire or use an ability to escape him, whereas Chen wants to weave in an auto or two and body block his opponent from getting away so that he can line up the Breath of Fire.
Since the combo is less guaranteed, it gives us a lot of leeway to make it more powerful compared to his previous iteration as well as add more potent talents that take advantage of the interaction, which we see as a big win.
Again, while I get that it takes some getting used to, I hope you give it a chance, as we found when we played with it over time it became more interactive and fun for both Chen and his opponents.
번역 (의역하였으며, 오역이 있을 수 있습니다):
안녕하세요!
여러분의 느낌을 이해합니다만, 술통 부수기-불의 숨결 사이에 넣은 딜레이는 100% 의도한 것입니다. 플레이하다 보면 적응할 수 있을 거에요.
첸
취기 10
재사용 대기시간 5초
사거리 6
그래도 그렇지 1.5초는 너무 긴거 아니냐
그래도 그렇지 1.5초는 너무 긴거 아니냐
너무 김
맵집도 쓰레기 되서 1.5초 비비는게 어렵던데...