Just copied and pasted it here for convenience.
For those of you who have functioning eye holes; you will notice it says "August 29, 2013" which is tomorrow as of this post, so calm down and wait for it.
Update v1.6.0 (Released August 29, 2013)
General
Added new items to the Black Market:
One additional ammo upgrade for each ammo type, at 100 Eridium each
Two more backpack storage space upgrades, at 150 and 200 Eridium respectively.
Two more bank storage space upgrades, at 150 and 200 Eridium respectively.
Increased the maximum amount of Eridium players can hold from 500 to 999.
Added Zoom amount to weapon cards.
Rarity of loot drop rates have been increased for enemies level 61 and above
Enemy health regen in Ultimate Vault Hunter Mode increased for enemies level 61 and above.
Addressed an issue that could cause credits music to continue for some players when the credits were exited early.
Set the "Surprise!" challenge to be visible for everyone instead of unlocking after completing another challenge.
Addressed an issue that could cause loot dropped from Terramorphous to not be pick-up-able or visible to all players.
Addressed an issue where the user could lose functionality of their weapon as a Psycho when activating Buzz Axe Rampage and Hellfire Halitosis simultaneously right before being killed.
Addressed an issue that would sometimes grant players two sets of rewards for completing one mission.
Addressed an exploit that allowed players to "win" a duel by killing themselves with environmental damage.
Addressed an issue that could prevent the ìThresher Thrashedî achievement/trophy from being unlocked in a split-screen game.
Addressed an issue that could cause players to be unable to complete the "Can You Hear Me Now" and "Big Guns" challenges.
Addressed an issue causing the Death Mark symbol on the Sheriff of Lynchwood to appear in the wrong location.
Addressed an exploit that could allow players to increase their skill points beyond intended amounts.
Addressed an issue sometimes causing Flynt not drop any unique loot in True Vault Hunter Mode and Ultimate Vault Hunter Mode.
Added safeguards to better protect players against hacked items and weapons -- invalid items will now be automatically removed from a player's inventory.
Addressed an issue that stopped players from loading inside the Natural Selection Annex if they saved and quit there without completing a specific objective of the Wildlife Preservation mission.
Disabled the daily lockout for raid bosses
Shoved The Warrior off into the abyss after he dies so that players can always grab loot that he might otherwise have been sitting on.
Addressed an issue that could cause players to lose control of their characters when using certain telescopes simultaneously in a multiplayer game.
Addressed a few issues that could cause BNK-3R to get stuck or otherwise not complete his death animation properly.
Addressed an issue causing E-Tech weapons given as mission rewards to show up as the wrong rarity.
Increased Voracidous's shield to intended levels in Ultimate Vault Hunter Mode.
Increased the Eridium required to enter Terramorphous's den.
Addressed an issue causing Flynt to sometimes not jump down and engage the player.
Saved the player's vehicle skin choice so that it doesn't have to be re-chosen in each new play session.
Addressed an issue causing the earned/total customization count in a customization station to be incorrect.
Addressed an issue that could sometimes cause items acquired via SHiFT to be capped incorrectly at level 50.
Addressed an issue where Seraph and Torgue vending machines were unresponsive to mouse input.
Addressed an exploit where clients could dupe items in a trade duel.
Addressed a problem where the SHiFT account screen would sometimes not respond to input if players were using a gamepad but Steam was not in Big Picture mode.
Addressed an issue causing the Home and End keys to not update the customization preview when using a customization station.
Captain Scarlett and her Pirateís Booty
(Captain Scarlett DLC) Addressed an issue allowing the treasure room to be re-entered multiple times after defeating the Leviathan.
(Captain Scarlett DLC) Addressed an issue that could cause players to be stuck under the world when traveling to a new zone while in the destroyed hovercraft in Captain Scarlett content.
Sir Hammerlock's Big Game Hunt
(Sir Hammerlock DLC) Addressed an issue where players could get slowed for the duration of a game session if they left an area after being slowed by a witch doctor.
Tiny Tina's Assault on Dragon Keep
(Tiny Tina DLC) Addressed an issue causing Zer0's critical hit indicator to not display on Mimics.
(Tiny Tina DLC) Taught Necromancers how to cast their skeleton-summoning spell more reliably.
(Tiny Tina DLC) Addressed an issue that could cause the ìA Single Deadly Biteî challenge to not unlock.
(Tiny Tina DLC) Addressed an issue of audio not playing from dwarves at the entry to the mines on the mission Dwarven Allies.
(Tiny Tina DLC) Addressed the timing of some effects when transitioning from bright, sunny skies to dark and brooding ones and vice versa.
(Tiny Tina DLC) Addressed an issue that could cause Roland to be holding a sword and a gun in the same hand.
(Tiny Tina DLC) Addressed an issue that could cause the player to be unable to progress if taking an alternate route to Flamerock Refuge.
(Tiny Tina DLC) Addressed an issue causing client players in a multiplayer game to not see magical effects when activating the "My Dead Brother" mission.
(Tiny Tina DLC) Addressed an issue that could cause the "Keep Rollin' Rollin' Rollin'" achievement to not unlock when the player rolls a 20.
(Tiny Tina DLC) Addressed an issue causing class mods with "Good" in their name to be detrimental to reloads.
(Tiny Tina DLC) Added a third vault symbol to the Dwarven Mines for players to discover.
Missions
Addressed issues with the following missions that could cause players to get stuck or not be able to complete them:
My First Gun
Clan War: Wakey Wakey
No Vacancy
Shielded Favors
Breaking the Bank
Toil and Trouble
A Train To Catch
(Tiny Tina DLC) A Role-Playing Game
(Tiny Tina DLC) The Magic of Childhood
(Tiny Tina DLC) Denial, Anger, Initiative
(Tiny Tina DLC) Dwarven Allies
(Tiny Tina DLC) Winter is a Bloody Business
Addressed an issue that could cause errant mission indicators to appear above rabid skags when players had not yet accepted any Animal Rescue missions in True Vault Hunter Mode.
Addressed an issue that could result in players being stuck at the beginning of the game in True Vault Hunter Mode and unable to complete any missions.
Addressed an issue that could cause an incorrect waypoint to be displayed for the mission "Hidden Journals".
Equipment
Addressed the Pot'O'Gold shield to drop items correctly when the player is damaged while wearing it.
Addressed audio from Booster and Adaptive shields not playing during co-op games.
Addressed certain projectiles (such as rockets fired from a Tunguska) sometimes passing through objects instead of detonating on them.
Addressed an issue causing some assault rifle barrels to give lower damage bonuses than intended.
Addressed the Blood of Terramorphous and Blood of the Seraphs relics to no longer be capped at level 50.
Addressed an issue causing item cards to sometimes show incorrect critical hit modifiers for weapons.
Addressed an issue causing alignment of sights on certain pistols to be incorrect when zoomed in.
Addressed the "Breath of the Seraphs" relic to scale above level 50.
Characters
Addressed an issue where the Psycho could get stuck and not animate when killed in a certain way.
Addressed an issue where client Psycho players would sometimes not play the fire breathing animation when activating Hellfire Halitosis and Buzz Axe Rampage at the same time.
Addressed an issue that could cause clients playing as Psychos to retain the buzzaxe in their hands if the action skill ended while they were on a ladder.
Addressed an exploit causing Mechromancer's Discord skill to stay active after respeccing.
Addressed Zer0's Kunai skill stacking to higher damage amounts that intended under certain conditions.
Addressed an issue that could cause the Gunzerker to have two weapons attached to his right hand when his action skill was deactivated in a certain way.
Addressed an issue causing Psychos using the Raving Retribution skill to be chattier than intended.
Addressed an issue where the Psycho would sometimes not be put into the down state when applying the "Redeem the Soul" skill.
Removed some challenges Psycho players are unable to complete due to Krieg's heft.
Addressed players using alternate control schemes being unable to perform certain actions such as the Psycho's dynamite toss or the Assassin's action skill melee.
Addressed an issue causing the Psycho's Buzz Axe Bombardier skill to block stacks of Taste of Blood from accruing.
Addressed an issue that could cause the Psycho's Hellfire Halitosis visual effects to persist indefinitely.
Addressed the Reset Skill Tree prompt in customization stations showing incorrect totals for the Psycho.
영어는 쥐약이라서................. 회원님들께 좀 번역 좀 부탁드릴게요.
- 블랙마켓에서 100 이리듐으로 탄약 소지수를 1번 더 업그레이드 가능.
- 또 150, 200 이리듐으로 백팩과 창고 용량을 2번 더 업그레이드 가능.
- 이제 총기에 배율 표시
- 레벨 61 이상의 적들로부터 레어 아이템 드롭율 향상
- DLC 1의 보물방 파밍이 막힌 것 같네요
잘 봤습니다... 시간관계 상 몇개만 적어봅니다. 테라모퍼스 드랍템이 이제 파티 전원에게 보입니다 -> 1년만에 수정되는 버그네요-_-; 코옵으로 테라잡다보면 어떤 사람에겐 안 보이는 템이 나옵니다. 벌거벗은 왕도아니고.. Added safeguards to better protect players against hacked items and weapons -- invalid items will now be automatically removed from a player's inventory.-> 이 부분이 제일 무섭네요. 해킹된 아이템과 무기에 대해 보호를 한다는 것 같은데.. 다시 말하면 에디팅된 무기들은 모조리 파기되는건지;; 또한 인식불가 아이템들은 인벤토리에서 자동으로 없어진다는데 , 아마 게임내에서 획득불가능한 아이템들은 자동으로 사라질 듯 하네요. 예전 15515151님이 만든 신기전 같은거; 싸이코는 너무 많아서 읽어보진 않았고.. 제로는 쿠나이 데미지가 특정상황에서 엄청나게 누적되는 문제를 패치했고. 건저커는 건저킹을 어떤 방법을 통해 임의로 풀어 , 양손에 총을 계속들고 있는 문제를 해결했다네요 메크로멘서는 respeccing이 뭔지 몰라 패스..
에디팅 문제는 소위 '블랙'등급 장비에 관한 문제인 듯 합니다. 게임에 존재하지도 않는 괴랄한 장비들은 멀티시 민폐니까요.
쿠나이 너프 됐고 데스 마크가 1개 밖에 안 찍히네요. 문제는 코옵에서도 적용 된다는 겁니다. 내가 데스 마크를 띄웠는데 다른 제로 유저가 데스 마크를 띄우면 저의 데스 마크는 사라지네요. 제로끼리 어울려 다니지 말라는 건가요.
버그 수정들 제외하고 실제 플레이와 관련된 것들만 뽑아보면... 이리듐으로 백팩, 창고, 탄약 소지량 추가 업그레이드 가능. 무기 스펙에 줌 비율 추가. 이리듐 최대 소지량 증가. 비정상적인 아이템들 자동 삭제. 61랩 이상의 몹들의 레어 드랍율 상승. 61랩 이상의 몹들의 체력 재생력 상승. 스나이퍼 라이플 챌린지 "Surprise!(놀랐니?)"가 처음부터 언락. 테라가 떨어뜨리는 아이템들이 보이지 않거나 주을 수 없는 문제 수정. 워리어가 죽으면 사라져서 이제 아이템을 막지 않음. 레이드 보스들의 하루 1번 제한이 사라짐. 울티모드에서 voracidous의 쉴드량이 상승. 테라모퍼스를 만나러 가기 위해 필요한 이리듐의 요구량이 상승. 차량 스킨도 이제 저장이 됨. 드워프 마인에서 수류탄 점프로만 갈 수 있었던 볼트 마크 지역이 이제 그냥도 갈 수 있게 됨. 보물방 무한 파밍이 막힘..--; 어썰트 라이플에서 무기 데미지가 낮게 나오던 현상을 수정. Blood of Terramorphous, Blood of the Seraphs, Breath of the Seraphs가 50랩 이상의 값을 가짐. 제로의 쿠나이가 특정상황에서 과도하게 높은 데미지가 쌓이게 되는 현상을 수정. 싸이코가 "Redeem the Soul"을 발동하고도 죽지 않고 살아 남을 수 있었던 부분을 수정... 싸이코의 무게 때문에 달성 불가능했던 챌린지들을 삭제.
싸이코의 "Redeem the Soul"이 수정된 것은 진짜 아깝네요. 나름 특정 싸이코만의 독창적인 특성이라고 봤었는데.... 러프라이더와 싸이코의 찰떡궁합이 이렇게 사라지는건지.... 그나저나 이제 보물방 사라져서 어쩌나요..--; 죽어라 미드젯만 잡아야 하나...
무게때문에 달성 불가능했던 챌린지는 코스틱 케번에서 거품타고 올라가는거랑 간헐천으로 해피피그호텔의 돼지꼭대기에 올라가는것이겠군요.
백팩이랑 은행은 진짜 개념이네요 ㅠㅜ