스킬 트리 정리해봤습니다.
우선 필드 기술부터
- Cardio: Affects how much Stamina a survivor has. Improve by sprinting and climbing. +3 Max Stamina/Level
- Acrobatics: Dodging and climbing are quicker and cost less Stamina. Flying Strike unlocked.
- Backpacking: Major increase to carrying capacity.
- Marathon: Reduced Stamina costs for sprinting. Fatigue accrues more slowly.
- Powerhouse: Reduced Stamina costs for melee, grappling, and finishers. Drop Kick unlocked. Throw grabbed zombies much harder.
- Cardio 별을 다 찍으면 위 4개중에 2개가 뜨고 그중에서 선택을 해야 합니다. marathon 은 별로 달릴 일이 없으니 비추하고, Flying Strike도 시도하다 쳐맞으니 피해줍시다. (드랍킥, 밀치기 전부 처음 시도할때 쳐맞는 경우가 많아요. 닷지 많이 쓴다면 고려할 수도 있겠네요). 개인적으로는 Powerhouse 추천합니다. 때릴때 막타칠때 스태미나 소모가 줄어듭니다.
- Wits: Increases search speed. Improve by searching containers and exploring the map. +5% Search Speed/Level
- Discipline: Increased Stamina, light encumbrance limit, and weapon durability.
- Resourcefulness: Increased carrying capacity; more effective Health and Stamina items.
- Scouting: Increased container visibility range and enemy detection range.
- Stealth: Quiet interactions, and reduced visibility to enemies. Sprint while crouched. Silently open locked doors while crouched.
- 마찬가지로 Wit 별 다 채우면 위 4개중에 2개가 뜹니다. 정답은 없지만 저는 Stealth 안뜨면 캐릭 버립니다.
- Fighting: Affects how much Health a survivor has. Improve by melee combat. +4 Max Health/Level
- Close Combat: Improved fighting and reduced stamina use with close combat weapons (no equipped melee weapon). Enhanced Close Combat moves. Shove attack unlocked.
- Endurance: Increased Health. Trauma is accrued more slowly. Slam Attack unlocked.
- Striking: Improved combat moves and increased knockdown for blunt weapons. Improve by fighting with blunt weapons.
- Sword Play: Improved combat moves and increased lethality for bladed weapons. Leg Sweep unlocked. Can be used to cripple enemies.
- 보면 Sword Play를 굉장히 선호들 하시는데 Strking도 만만치 않게 좋습니다. 둔기가 칼과 달리 광역딜이 있어요. 두세마리 한꺼번에 넘어지는 광경도 종종 봅니다.
- Shooting: Reduces firearm sway and recoil. -3% Firearm Sway and Recoil/Level
- Assault: Significantly reduced recoil. Unlocks a close-range kick attack while aiming.
- Gunslinging: Reduced reload times, and you become a crack shot with small arms. Snap to targets while aiming unlocked.
- Sharpshooting: Improved steadiness, bullet penetration and limb damage.
- Weapon Handling: Unlocks the ability to clear jammed firearms in the field and improve durability.
- 건슬링어 짱짱맨이라고 하다가 웨폰 핸들링이 더 좋다고 슬슬 분위기가 바뀌고 있네요. 어썰트와 샤프슈팅은 피해줍시다.
다음은 기지 스킬입니다.
- Chemistry – Unlocks Still, improves crafting of incendiaries and recovery items
- Munitions – Unlocks Firesafe Storage, allows crafting of thermite, C4, and improved ammunition : C4 보다 리모트 폭탄이 좋습니다. 원격에서 작동시켜 빵!
- Pharmacology - 약 제조 관련이에요.
- Computers: Unlocks Command Center 3 and Spy Drones
- Electronics – Unlocks Solar Array, allows crafting of C4 : 기지 업그레이드에 필요할 수 있습니다. 메카닉과 더불어 신중을 기해야 하는 양대 스킬.
- Programming – Unlocks Drone Strike, allows crafting of box mines : 드론은 정찰드론, 폭격드론 모두 써봤는데 효율이 똥망입니다. (나중에 돈 남는거는 빌더를 대장으로 삼아 저격지원에 쓰세요. 라디오로 원격지원 한번 요청하는데 50원인데 한 20마리 정도 헤드샷만 빵빵빵 쏴줍니다. 겁나 든든해요). 드론은 별로지만 뒤에 붙은 원격 폭탄이 좋아요.
- Cooking: Unlocks Kitchen 2, and allows preparation of feasts.
- Cuisine – Greatly improves morale bonus from feasts : 회식 한번 하자! 하면 사기가 크게 증가합니다.
- Nutrition – Allows crafting of nutritious snacks, improves Stamina boost from feasts, reduces morale penalty for rationing : 영양을 두루 갖춘 스낵을 만들게 해줍니다. 회식 하자! 하면 스태미너가 증가합니다. 부상, 디버프로 인한 사기 감소가 줄어듭니다.
- Craftsmanship: Unlocks Forge and Barracks 2, allows weapon crafting. Improve at the Forge or by building any facility.
- Construction: Unlocks Heavy-Duty Storage. Allows crafting of Storage facility mods. Can make materials from parts. Improve at the Forge, at Workshop 3, or by building any facility. : 창고 최종 확장할때 선택하는 그겁니다. 매테리얼 확장하면 매테리얼만 20 늘어나는데 다른 것들은 음식/약이 같이 20 늘어나고, 또 다른 것은 기름/총알이 같이 20 늘어나요. 매테리얼만 빼고 선택하세요.
- Metalwork: Allows crafting of masterwork melee weapons. Can make parts from materials. Improve at the forge or by building any facility. : 근접 전설템 만들게 해줍니다.
- Gardening
- Agriculture: Unlocks top-end gardening and Farm upgrades for food production. : 이거 하세요. 두번 하세요. 공간 되면 실내 농장하나 큰 농장 하나 하세요. 엄청난 생산량으로 식량/약 걱정은 없어집니다.
- Herbalism: Unlocks top-end gardening and Farm upgrades for medicine production. : 어차피 농장에서 식량/약 전환이 가능합니다. 식량 남으면 약으로 전환시키고, 약이 남으면 식량으로 전환시키세요.
- Mechanics: Unlocks Workshop 3. Allows the crafting of box mines and toolkits.
- Automechanics: Unlocks Auto Shop, allows crafting of vehicle upgrade kits and quick-repair toolkits : 자동차 업그레이드 해주는 킷 제작 가능해집니다.
- Engineering: Allows crafting of advanced muzzle attachments : 총기 애드온 제작.
- Medicine – Unlocks Infirmary 3, allows crafting of first aid kits and offers health-boosting actions at Infirmaries
- Surgery – Improves recovery time from wounds : 부상 회복 시간 증가 (아니 감소)
- Pathology – Unlocks infection-reduction actions at Infirmaries and reduces cost of plague cure : 주사기 막대 감소 시간 증가. 라고 해야하나 감소라고 해야하나 어쨌든 좋은거에요. 아니 한글 왜이리 어려워. 살점으로 만드는 약 제작시 재료 감소.
- Utilities: Unlocks Hydroponics and boosts power and water duration. Improve at latrines, or at power and water facilities.
- Electrical – Unlocks Solar Array and Refrigerated Storage : 그닥... 냉장고도 만들어봤는데 무쓸모에요. 그냥 기지 업그레이드 시 필요할 경우에 타세요.
- Plumbing – Unlocks Latrine upgrade and improves morale bonus for Latrine : 화장실에 몰래카메라 설치가 가능해져 파티원 사기 증가.
그외 스킬들.
- Acting: +100% Standing Rewards, +10% Influence Gain
- Animal Facts: No Effects
- Business: +10% Influence Gain, +35 Influence Per Day, Knowledge of Influence
- Comedy: +100% Standing Rewards, +6 Morale
- Design: +50% Global Action Speed, Knowledge of Arts, Knowledge of Craftsmanship
- Driving+100% Fuel Efficiency, 50% Vehicle Impact Reduction, 50% Vehicle Loudness Reduction
- Excuses: +10 Morale
- Fishing: +2 Food Per Day
- Geek Trivia: +6 Morale, +50% Experience Rate, Knowledge of Pop Culture
- Hairdressing: +10% Influence Gain, Knowledge of Chemistry
- Ikebana: +6 Morale, +10 Influence Per Day, Knowledge of Art
- Law: +10% Influence Gain, Knowledge of Influence
- Lichenology: +2 Medicine Per Day, Knowledge of Gardening, Knowledge of Herbalism
- Literature: +6 Morale, +100% Experience Rate, Knowledge of Art
- Making Coffee: Knowledge of Coffee Preparation, Knowledge of Cooking, Make Coffee More Efficiently in the Kitchen
- Movie Trivia: +6 Morale, +50% Experience Rate, Knowledge of Pop Culture
- Music: +6 Morale, +100% Standing Rewards, +25 Influence Per Day, Knowledge of Art
- Painting: +6 Morale, +35 Influence Per Day, Knowledge of Art
- People Skills: +100% Standing Rewards, +10% Influence Gain, Knowledge of Influence
- Pinball: +100% Shooting Experience Rate, Knowledge of Mechanics
- Poker Face: +20 Max Stamina
- Political Science: +100% Standing Rewards, +25 Influence Per Day, Knowledge of Influence
- Scrum Certification: +50% Global Action Speed, +2 Labor
- Self-Promotion: +100% Standing Rewards, Knowledge of Influence
- Sewing: +20 Max Health, +2 Max Consumable Stack, Knowledge of Craftsmanship
- Sexting: -5 Influence Per Day
- Sports Trivia: +100% Cardio Experience Rate, +100% Fighting Experience Rate, +20 Max Stamina, Knowledge of Sports
- Tattoos: +10% Influence Gain, Knowledge of Art, Knowledge of Medicine
- TV Trivia: +6 Morale, +50% Experience Rate, Knowledge of Pop Culture