Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. We would like to take a moment to thank the community for providing insight and feedback for these changes. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
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General
- Added XP given to enemy display.
Balance Update
Heroes
- Lili
- Jug of 1,000 Cups healing increased from 66 to 80.
- Medivh
- Mage Armor duration increased from 4 seconds to 6 seconds.
- Mage Armor increased from 30 to 50 Armor.
- Nova
- Advanced Cloaking bonus mana regen increased from 3 to 6.
- Anti-Armor Shells duration increased from 3 seconds to 5 seconds.
Bug Fixes
General
- Fixed an anchor offset on Hero select. display.
- Fixed an issue that caused Shielding to not be displayed correctly in the Death Recap.
- Fixed an issue that caused Hellbats and Gnolls to reduce the Armor of enemies before damage was dealt.
- Fixed an issue that caused Heroes that use non-standard attack abilities to display the incorrect confirmation visuals.
- Fixed an issue that caused place of death to reveal into nearby shrubs.
- Fixed an issue that caused player-located cooldowns to continue refreshing after a Core is destroyed.
- Fixed an issue that caused Sapper Mercenaries' area warning indicator to persist after the attack has landed.
- Fixed an issue that caused the event count in the Death Recap to update. for all players when a new death recap is created for any player.
Maps
- Blackheart's Bay
- Chests now feature a warning indicator for the coin land location.
Heroes
- Abathur
- Evolve Monstrosity Stacks are now a Heroic Quest.
- Toxic Nest is no longer triggered by Invulnerable enemies.
- Alarak
- Fixed an issue that caused Last Laugh to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)
- Anduin
- Fixed an issue that caused Piercing Light to treat the first hit as the second.
- Anubarak
- Anubarak's Burning Beetle damage is now affected by all forms of damage modification.
- No longer able to use Locust Swarm while riding on the Toy Train.
- Updating cancel animations of Hardened Shields to be like similar visuals.
- Artanis
- Fixed an issue that caused Target Purified to deal double damage.
- Fixed an issue that caused Titan Killer being capable of damaging Invulnerable targets when activated from Twin Blades.
- Updated visuals of Spell Armor.
- Arthas
- Legion of Northrend's bonus healing is now additive.
- Rime now has a Block visual.
- Azmodan
- Bombardment will no longer attack inactive Mercenaries unless the attack is against an inactive Mercenary.
- Fixed Globe of Annihilation no longer stacking off of Possessed minions.
- Brightwing
- Fixed an issue that caused Phase Shift to activate on the previous target.
- Butcher
- Fixed an issue that caused Butcher's Fresh Meat spawning meat off of Possessed minions.
- Cassia
- Updating cancel animations of Hardened Shields to be like similar visuals.
- Chen
- Fixed an issue that caused Stagger to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)
- ChoGall
- Fixed an issue that caused Enraged Regeneration to display incorrectly in the Death Recap.
- Deathwing
- Added Bellowing Roar Camera Lock.
- Deckard
- Fixed an issue that caused Ancient Blessings damage to not scale on targets if they level up while it is active.
- Included Potion to search text for Deckard.
- Dehaka
- Updated visuals of Spell Armor.
- 디바
- Fixed an issue that caused Liquid Cooling to reset the fountain in ARAM incorrectly.
- Pilot Mode can now see the Self-Destruct charge.
- E.T.C.
- Crowd Surfer now displays floating text for mana refund.
- Falstad
- Fixed an issue that caused Falstad's Flight warning indicator to no longer display after selecting Epic Mount.
- Fixed an issue that caused Sustained Winds to damage invulnerable targets.
- Gazlowe
- Fixed an issue that caused Xplodium Bomb to not be affected by allied cooldown reduction.
- Genji
- Fixed an issue that caused Strike at the Heart to not display a damage preview.
- Swift Strike now displays floating text for mana refund.
- Updated visuals of Spell Armor.
- Hanzo
- Ignore All Distractions will now display MISSED! text in the case of Blinds.
- Hogger
- Fixed an issue that caused Hogger's Hogg Wild visual to be visible when Hogger is visible.
- Imperius
- Fixed an issue that caused Brightwing and Falstad to be at the incorrect height after Celestial Charge Stuns them and a least one other Hero.
- Junkrat
- Fixed an issued that caused Chattering Teeth to apply to Arming Steel Traps when selected.
- Kerrigan
- Fixed an issue that caused Sharpened Blades to stack off of Possessed minions.
- Included Infested to search text for Kerrigan.
- Leoric
- Skeletal Swing mana refund now displays as a crit.
- Li-Ming
- Fixed an issue if Seeker is slected while Magic Missiles are in flight while Force Armor was selected.
- Fixed an issue that caused Force Armor to grant multiple stacks from the same Magic Missiles cast.
- Lucio
- Fixed an issue that caused Sound Barrier shields to not decay if Bossa Nova was slected while the target was shielded.
- Lunara
- Splintered Spear will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.
- Maiev
- Naisha's Memento first bounce can now bounce to inactive Mercenaries if the triggering attack is against an inactive Mercenary.
- Mal'Ganis
- Included Vampire to search text for Mal'Ganis.
- Medivh
- Medivh's Portal is now an invalid target for allied abilities. (Example: Brightwing's Blink Heal)
- Mei
- Fixed an issue where The Big One was not gaining the full benefit of Slushball.
- Mephisto
- Fixed an issue that caused Unspeakable Horror being temporarily disabled when the target is knocked back.
- Murky
- Egg Hunt Egg is no longer killed in one hit by Structures.
- Fixed an issue that caused Fishy Deal to stack off of Possessed minions.
- Nazeebo
- Fixed an issue that caused Voodoo Ritual to stack off of Possessed minions.
- Nova
- Fixed an issue that caused Holo Decoy's health bars to display incorrectly after losing Protected.
- Orphea
- Fixed an issue that caused Ravenous Hunger to stack off of Possessed minions.
- Fixed an issue that caused Shadow Waltz to refund mana multiple times per cast.
- Probius
- Fixed an issue that caused Spawning Minerals off of Possessed minions.
- Included Builder to search text for Probius.
- Qhira
- Updated visuals of Spell Armor.
- Ragnaros
- Fixed an issue that caused Sulfuras Hungers to stack off of Possessed minions.
- Updated visuals of Spell Armor.
- Rehgar
- Improved Death Recap for Hunger of the Wolf.
- Samuro
- Mirage now functions like other Spell Armor Blocks.
- Stitches
- Fixed an issue that caused Putrefaction to display floating text multiple times at once.
- Stukov
- Fixed an issue that caused Weighted Pustule to not display a damage preview.
- Sylvanas
- Fixed an issue that caused Withering Fire to display incorrectly.
- Tassadar
- Fixed an issue where Twilight Archon could use Toy Train.
- Khaydarin Amulet will cancel itself if the target is an inactive Mercenary.
- Thrall
- Fixed an issue that caused Echo of the Elements activating off of Possessed Minions and Hallucinations.
- Fixed an issue that caused Rolling Thunder to not activate from Tempest Fury's attacks.
- Fixed an issue that caused Wolf Pack to reset Feral Spirit on talent reset incorrectly.
- The Lost Vikings
- Fixed an issue that caused Nordic Attack Squad to be able to damage invulnerable targets.
- Fixed an issue where there health was not set to full on death.
- Tracer
- Ricochet can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.
- Whitemane
- Included Chapeau to search text for Whitemane.
- Zagara
- Medusa Blades will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.
- Mutalisk first bounce can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.
- Zarya
- Fixed an issue that caused Basic Attacks not being affected properly by attack speed modifiers.
- Zeratul
- Fixed an issue that caused Might of the Nerazim abilities to heal for more damage than intended with Shadow Mending.
- Zul'jin
- A Surprise For Ya! can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.
Click here to discuss this post with other players in the official Heroes of the Storm forums.
곧 블리자드는 리오스팀을 Team 6로 받아들여 다시 히오스의 개발에 힘쓸것이야
살아나라 히오스
Balance Update Heroes Lili Jug of 1,000 Cups healing increased from 66 to 80. 리리 10레벨 궁극기 천잔 돌리기 : 최대 6초 동안 정신을 집중합니다. 0.25초마다 재사용 대기시간이 2초 증가하여 최대 50초 증가하며, 주위에서 가장 많은 피해를 받은 아군 영웅의 생명력을 66 > 80 (+4%) 회복시킵니다. Medivh Mage Armor duration increased from 4 seconds to 6 seconds. Mage Armor increased from 30 to 50 Armor. 메디브 4레벨 특성 마법사 갑옷 : 차원문을 처음 사용하는 아군의 방어력을 4 > 6초 동안 30 > 50 증가시켜 받는 피해를 30% 감소시킵니다. Nova Advanced Cloaking bonus mana regen increased from 3 to 6. 노바 1레벨 특성 향상된 은신 : 은신 상태를 1초 이상 유지하면 이동 속도가 추가로 10% 증가합니다. 은신한 동안 초당 마나 재생량이 3 > 6 증가합니다. Anti-Armor Shells duration increased from 3 seconds to 5 seconds. 노바 7레벨 특성 대장갑 탄환: 일반 공격이 250%의 피해를 주고 적 영웅의 물리 방어력을 3 > 5 초 동안 15 감소시키지만 공격 속도가 감소합니다.
? 버프 먹은 거 같은데요, 방깎 지속시간이 3초에서 5초로
곧 블리자드는 리오스팀을 Team 6로 받아들여 다시 히오스의 개발에 힘쓸것이야
노바 대장갑탄이 저렇게 너프먹은거에요? 아니 그럼 저 특성은 왜 찍나 이제
검게물든입술
? 버프 먹은 거 같은데요, 방깎 지속시간이 3초에서 5초로
아 구글번역이 요상하게 해석했네요. 순간 놀랐어요
3초에서 5초로 버프
오... 그러면 평타만 이어때릴 수 있다면 계속 방감 추댐 먹일수 있어서 상향이네요.
살아나라 히오스
하일 히오스.
메디브 보호막 상향인가 하향인가..
보호막 아니라 차원문이에요 4특 차원문 사용시 처음사용자 방어력증가 옵션입니다 상향임 시간늘고 방어력도 늘어남 저 특 많이 찍을듯
이거슨 시공의 예토전생인가.
시공이 돌아왔다 ㄷㄷ
리리 실명거는 특은 다시 추가안해주나 그게 꿀잼이었는데
천잔 상향 좋은건 같은데 이제 수룡찍으면 눈치 좀 봐야하나 ㅋ
Balance Update Heroes Lili Jug of 1,000 Cups healing increased from 66 to 80. 리리 10레벨 궁극기 천잔 돌리기 : 최대 6초 동안 정신을 집중합니다. 0.25초마다 재사용 대기시간이 2초 증가하여 최대 50초 증가하며, 주위에서 가장 많은 피해를 받은 아군 영웅의 생명력을 66 > 80 (+4%) 회복시킵니다. Medivh Mage Armor duration increased from 4 seconds to 6 seconds. Mage Armor increased from 30 to 50 Armor. 메디브 4레벨 특성 마법사 갑옷 : 차원문을 처음 사용하는 아군의 방어력을 4 > 6초 동안 30 > 50 증가시켜 받는 피해를 30% 감소시킵니다. Nova Advanced Cloaking bonus mana regen increased from 3 to 6. 노바 1레벨 특성 향상된 은신 : 은신 상태를 1초 이상 유지하면 이동 속도가 추가로 10% 증가합니다. 은신한 동안 초당 마나 재생량이 3 > 6 증가합니다. Anti-Armor Shells duration increased from 3 seconds to 5 seconds. 노바 7레벨 특성 대장갑 탄환: 일반 공격이 250%의 피해를 주고 적 영웅의 물리 방어력을 3 > 5 초 동안 15 감소시키지만 공격 속도가 감소합니다.
메디브 4레벨 특성 마법사 갑옷 : 차원문을 처음 사용하는 아군의 방어력을 4 > 6초 동안 30 > 50 증가시켜 받는 피해를 30% > 50% 감소시킵니다. 요거 수정
워3나 스2처럼 딱 밸패만 건드리는 정도일거 같은데 왜자꾸 희망고문을..
12단 습격 도중에 얼어버리는거 좀 픽스해줘
오 진짜 오랜만에 히오스 패치네요....ㅠㅠ 히오스 신규영융 내줘....ㅜㅜ
시공 붐은 온다
옵치2도 반응안좋고 신작도 딱히 없이 와우 하스에만 목매달고 있는거같은데 어차피 남는개발진 히오스에 좀 다시 넣어주면 안될까?
혹시 스타2 유즈맵으로 히오스(리오스) 하시는분 계신가요?? 참고하시라고 유튭 주소 올려봐요 https://youtu.be/HEuDxqpQoBI?si=D7qyth71u3kj9rbv
외국에서 만든건가요? 예전에서 한국 갤러리에서 제작중이라는 소식이 기억나는데.
넵 외국에서 만들었고 생각보다 완성도가 높더라구요..근데 실행방법이 번거로워서 국내에서는 하시는분이 없더라구요.. 혹시나 있으신가 싶어올려봤네요
아직 영웅도 부족해서... 좀 더 많아지면 하고싶음요.